Build 42 · Season 9 · Free to Play
After the FallProject Zomboid PvPvE Multiplayer Server
Survive the dead. Outwit the living.
- Everywhere is PVP, except the safehouse you claim and player built settlements
- Car claims, player economy, and skill recovery
- Community wide events, active admins, and custom built mods
A Unique Blend of Zomboid Experiences
After the Fall is the #1 Project Zomboid dedicated multiplayer server in the world. Join our community and find out why we’re regarded as the best all-around multiplayer Zomboid experience. Whether you want more casual and social gameplay or high stakes PVP gameplay, there’s something for everyone!
Everywhere on the map is PVP, except the safehouse you claim and the settlements players build. This keeps the tension and risk high while providing places of reprieve and safety. Step inside your safehouse or a settlement and PVP switches off automatically, handled by our custom safety system mod, written for this server rather than by asking anyone to hold fire. That single feature is what After the Fall was founded on and why we can run long term wipes without getting stale or too frustrating.
Around it sits the rest: car claims so the vehicle you repaired is still yours tomorrow, skill recovery obelisks mean deaths are meaningful but without erasing a season’s worth of progress, a player-driven economy of stores and prices players set themselves, and a highly curated collection of roughly 70 mods rigorously tested together. Community-wide events run regularly, and admins answer tickets quickly.
It is free, it is not pay-to-win, and the staff are unpaid volunteers. Rather than ask you to take that on trust, we publish it: the money supply and market data straight from the game server, every item currently for sale in a player store, and the server’s actual income and costs. Season 9 is currently underway with 5,400+ survivors on Discord and more joining every day!

- Game build
- Build 42
- PVP
- Everywhere except safehouses and settlements
- Mod list
- Roughly 70, curated and tested together
- Community
- 5,400+ survivors on Discord
- Cost
- Free, and never pay-to-win
Survival in Season 9
Starting on 07/29/26, Season 9 of After the Fall has brought on new features, challenges, and opportunities for players to interact in a dynamic world with that After the Fall specific flavor of Project Zomboid.
zombie kills counted since Aug 9, 2026
This Is How You Died
21,229 deaths so far, across 2,998 survivors, and 42% were another player’s doing.
🎯Most Kills
| # | Player | Kills | Deaths | K/D |
|---|---|---|---|---|
| 1 | blissedout1 | 463 | 125 | 3.7 |
| 2 | ramz | 261 | 187 | 1.4 |
| 3 | Gangster Pete | 248 | 25 | 9.9 |
| 4 | Covenant | 202 | 56 | 3.6 |
| 5 | Sykesz | 169 | 40 | 4.2 |
| 6 | Riverside Reaper | 153 | 91 | 1.7 |
| 7 | Chilly | 129 | 70 | 1.8 |
| 8 | John Zombie | 110 | 70 | 1.6 |
| 9 | toddynho | 97 | 81 | 1.2 |
| 10 | Fantaztik | 95 | 31 | 3.1 |
☠Longest Life Before Death
| # | Player | Survival Time | How it ended |
|---|---|---|---|
| 1 | nat | 150d 16h | Cause unrecorded in Brandenburg |
| 2 | Domino | 112d 13h | Cause unrecorded in Brandenburg |
| 3 | SquareToeJoe | 108d 11h | Killed by blissedout1, 2.3 km SE of Louisville |
| 4 | Voss | 97d 15h | Killed by toddynho in Riverside |
| 5 | Richard Keyes | 91d 22h | Cause unrecorded in Muldraugh |
| 6 | Dencho | 90d 20h | Cause unrecorded in Riverside |
| 7 | NorsMartel | 82d 18h | Killed by Bunniee, 1.8 km S of Brandenburg |
| 8 | Shallow | 82d 0h | Taken by zombies in Riverside |
| 9 | Grhei | 81d 1h | Cause unrecorded in Rosewood |
| 10 | Luckygamble7 | 80d 22h | Killed by HeadShot in Fallas Lake |
How survivors die
Every death the server has logged, split by what killed the survivor. 42% were killed by another player.
Table view
| Cause | Deaths | Share |
|---|---|---|
| Zombie | 9,792 | 46% |
| PVP | 8,893 | 42% |
| Unknown | 2,536 | 12% |
| Fire | 8 | <1% |
Deadliest places
Where survivors die, by nearest landmark. Louisville has taken 3,905 of them, 38% at another player's hands.
Table view
| Place | Deaths | PVP deaths | PVP share |
|---|---|---|---|
| Louisville | 3,905 | 1,472 | 38% |
| West Point | 3,744 | 1,978 | 53% |
| Riverside | 3,000 | 1,854 | 62% |
| Muldraugh | 1,848 | 677 | 37% |
| Rosewood | 1,711 | 706 | 41% |
| Brandenburg | 1,565 | 413 | 26% |
| Irvington | 1,168 | 212 | 18% |
| Echo Creek | 971 | 325 | 33% |
What survivors say
What players say about After the Fall, in their own words. Collected from our Discord and published with their names.
A post-apocalyptic economy
After the Fall aims to have a unique and dynamic player-driven economy. Our focus is on allowing players a variety of ways to earn and spend scraps, including player-run stores, killing zombies, time spent playing, and exchanging collected or crafted valuables. This enables players to influence the economy through their actions over time. These figures are pulled live from the server.